It might be hard to believe, but without Mario, there likely wouldn't be a PlayStation or Xbox today. In 1983, the video game industry was officially dead. Stores were burying cartridges in the desert, and everyone claimed "video games were just a passing fad." But suddenly, a mustachioed man in overalls jumped out of a pipe and changed everything. In this 5,000-word Tekin Plus special, Majid Ghorbaninejad takes you on a 40-year journey; from simple arcade pixels to the 3D galaxies of the Switch. This is the story of the man who defeated gravity.
1. Introduction: When Majid Picks Up the Pen Again! Hello, Tekin Plus family. Majid here , and today I want to take you on a long journey. Not a trip to the future and the strange technologies we usually
talk about, but a trip to the past. To a time when "gaming" didn't have a complicated meaning. A time when our whole world was summarized in a 14-inch TV and a rectangular controller. Today, we want to
open the file on the heaviest and most important character in history. No, not Kratos. Not Master Chief either. Today is the Plumber's day. The man who, if he didn't exist, I probably wouldn't be here
writing for you, and you wouldn't have a console to play with. Today we want to see how Super Mario pulled the gaming industry out of the grave and gave it CPR. 1.1. Why Mario isn't Just a Game Mario is
more recognized than Mickey Mouse. That's not a claim; it's a fact. According to surveys, Mario's face is more familiar to the world's population than many political leaders. Mario is the symbol of "Pure
Joy" in the digital world. In an industry filled with war, gore, and dark stories, Mario is like a recess break that hasn't ended for 40 years. He taught us that no matter how small we are, with a mushroom
we can grow big, and by jumping on problems, we can defeat them. 1.2. The Great Crash of 1983: The Day Games Died Let me paint a scary picture for you. USA, 1983. Stores were full of Atari game cartridges
that no one was buying. The quality of games was terrible (heard of the E.T. disaster?). People had lost faith in "video games," saying it was just a passing fad that was over. Industry revenue dropped
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